Глобальные параметры


Новые энтити


Новые энтити
ambient_music env_counter func_clock trigger_bounce
generator env_customize func_light trigger_changeparent
hud_sprite env_dynlight func_monitor trigger_command
info_compile_parameters env_local func_physbox trigger_gravity_field
info_portal_destination env_model func_platform trigger_impulse
info_texlights env_particle func_portal trigger_inout
item_generic env_projector func_screenmovie trigger_lightstyle
train_setspeed env_rain func_traindoor trigger_onsight
scripted_trainsequence env_rainmodify trigger_playerfreeze
momentary_rot_door env_sky trigger_sound
monster_target env_spritetrain trigger_startpatrol
multi_switcher env_static
multi_watcher env_warpball
physboxmaker env_physbox
player_keycatcher
pushablemaker

Новое у стандартных энтить Half-Life


В целях экономии места здесь приводится описание только новых настроек, старые пропускаются.

Разумеется, и о назначении энтить упомянуто не будет, поскольку они привычны всем мапперам под Half-Life и Counter-Strike 1.6.

Новое у стандартных энтить Half-Life
env_beam func_button trigger_auto gibshooter
env_fade func_conveyor trigger_camera info_player_start
env_funnel func_door (func_door_rotating,func_water) trigger_changetarget info_target
env_laser func_plat (func_platrot) trigger_multiple light (light_spot, light_environment)
env_render func_pushable trigger_once momentary_door
env_shooter func_rotating trigger_push momentary_rot_button (momentary_rot_door)
func_tank (func_tankrocket, func_tankmortar, func_tanklaser) trigger_relay monster_alien_grunt
func_tankcontrols trigger_teleport monster_barney
func_trackautochange monster_generic
func_trackchange (func_trackautochange) monster_human_grunt
func_tracktrain multisource
func_train multi_manager
path_track
player_weaponstrip
scripted_sequence
weapon_cycler
worldspawn