**Xash3D Features** ---- Xash3D is a Half-Life-compatible engine, so all of the improvements and enhancements listed are relative to the GoldSource (GoldSrc) engine’s features. This list is for Xash3D 0.95. It will be updated as new features are added. * [[Primary Limits|Primary Limits]] * [[Limits for BSP Models|Limits for BSP Models]] * [[Other Limits|Other Limits]] * [[Server Shows Attachment Angles|Server Shows Attachment Angles]] * [[Correct Server-Side Lighting Information|Correct Server-Side Lighting Information]] * [[Saving Cameras Using trigger_camera|Saving Cameras Using trigger_camera]] * [[Better Decal Saving|Better Decal Saving]] * [[Entity Patch Technology Support|Entity Patch Technology Support]] * [[Support for More Map Types|Support for More Map Types]] * [[Support for On-the-Fly Precaching|Support for On-the-Fly Precaching]] * [[Secure Transmission of User Messages to the Client|Secure Transmission of User Messages to the Client]] * [[Safe Level Changing|Safe Level Changing]] * [[Bundled Titles|Bundled Titles]] * [[Recursive Search for Visible Entities|Recursive Search for Visible Entities]] * [[More Stable MOVETYPE_PUSH|More Stable MOVETYPE_PUSH]] * [[New Type of Physics Relationship: MOVETYPE_COMPOUND|New Type of Physics Relationship: MOVETYPE_COMPOUND]] * [[Stopping Time|Stopping Time]] * [[File System Transparency|File System Transparency]] * [[Autocompletion in the Console|Autocompletion in the Console]] * [[Detached from the Base Directory|Detached from the Base Directory]] * [[Fully-Fledged Dedicated Server Console|Fully-Fledged Dedicated Server Console]] * [[Colour Console Messages|Colour Console Messages]] * [[Auto-Levelshots System|Auto-Levelshots System]] * [[Background Map Support|Background Map Support]] * [[Sprite Interpolation|Sprite Interpolation]] * [[Lightstyle Interpolation|Lightstyle Interpolation]] * [[Support for Quake-Style Luma Textures|Support for Quake-Style Luma Textures]] * [[Better Sprite and Model Lighting|Better Sprite and Model Lighting]] * [[Playlist for Background Audio Tracks|Playlist for Background Audio Tracks]] * [[Support for Save Shots and Demo Shots|Support for Save Shots and Demo Shots]] * [[Player Model in the Menu|Player Model in the Menu]] * [[Dynamic Skybox Substitution|Dynamic Skybox Substitution]] * [[Twitching Monsters Fixed|Twitching Monsters Fixed]] * [[More Efficient Culling|More Efficient Culling]] * [[Viewing Loaded Textures|Viewing Loaded Textures]] * [[Automatic Sorting of Translucent Surfaces|Automatic Sorting of Translucent Surfaces]] * [[Support for Detail Textures|Support for Detail Textures]] * [[Full Support for Russian|Full Support for Russian]] * [[Streamlined Overview Creation|Streamlined Overview Creation]] * [[Mirror Surfaces|Mirror Surfaces]] * [[Rotating Skyboxes|Rotating Skyboxes]] * [[Transparent World Water|Transparent World Water]] * [[High-Resolution Textures|High-Resolution Textures]] * [[PhysicsInterface and RenderInterface|PhysicsInterface and RenderInterface]]