Здесь показаны различия между двумя версиями данной страницы.
xashcookbook:en:tutorials [2014/06/05 05:02] crxtrdude Replacing this with a 'start' in tutorials |
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- | ====== Mod-Making Tutorials ====== | ||
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- | This guide splits the tutorials to three levels: Basic, Intermediate and Advanced tutorials. | ||
- | The tutorials are there to guide you just barely on the steps. | ||
- | They do not spoonfeed you, which means you learn the tutorial by your own undictated word-for-word, giving you a feeling of satisfaction and confidence as you go by your modding. | ||
- | They always end up with an 'Where from here?' segment where I list some possiblities on what you can do from here. | ||
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- | If there are problems with the balance of the tutorials, do PM me in the CS-Mapping or give me an [[crxtrtupgm@gmail.com|email]] if you want to. | ||
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- | ===== Beginner Tutorials ===== | ||
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- | Here are the listing for the [[xashcookbook:en:tutorials:beginner|beginner tutorials]]: | ||
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- | * **[[xashcookbook:en:tutorials:beginner:mod|Basic Modding]]** | ||
- | * [[xashcookbook:en:tutorials:beginner:mod:whatis|What is a mod?]] | ||
- | * [[xashcookbook:en:tutorials:beginner:mod:making|Making your First Mod]] | ||
- | * [[xashcookbook:en:tutorials:beginner:mod:inside|What's Inside your Folder]] | ||
- | * [[xashcookbook:en:tutorials:beginner:mod:wfh|Where from here? ~ Basic Modding]] | ||
- | * **Basic Mapping** | ||
- | * Using Valve Hammer Editor | ||
- | * Your First Room | ||
- | * Using Entities | ||
- | * Brush entities | ||
- | * Point entities | ||
- | * 'Building' Your Map | ||
- | * Where from here? ~ Basic Mapping | ||
- | * **Basic Coding** | ||
- | * Introducing the Source Code | ||
- | * Setting up your IDE | ||
- | * Opening Your Workspace | ||
- | * What a Piece of Junk!: Source Code Heirarchy | ||
- | * How to Add Stuff: Basic Editing Etiquette | ||
- | * Where from Here? ~ Basic Coding | ||
- | * **Basic Modelling** | ||
- | * Setting Up Your 3D Editor | ||
- | * Making our Crate | ||
- | * Texturing our Crate:UV Mapping with LithUnwrap | ||
- | * Compiling the crate | ||
- | * Making our .QC file | ||
- | * The Easy Way: Using Milkshape 3D | ||
- | * The Hard Way: Using 3DS Max and StudioMDL | ||
- | * Where from here? Basic Modelling | ||
- | * **Basic 2D-Art** | ||
- | * Editing the Half-Life Intro Logo: 2D Art Editing Intro | ||
- | * Setting up our Sprite Explorer | ||
- | * Where's the Sprite?!: PAK File Primer | ||
- | * Decompiling the Sprite | ||
- | * Editing and Re-Compiling The Sprite | ||
- | * Final Result | ||
- | * Where from here: Basic 2D Art | ||
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- | ===== Intermediate Tutorials ===== | ||
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- | TBA | ||
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- | ===== Advanced Tutorials ===== | ||
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- | TBA | ||
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- | ---- | ||
- | ^ [[start|Xash3D Cookbook]] ^^^^ | ||
- | ^ [[tutorials|Mod-Making Tutorials]] |[[xashcookbook:en:tutorials:beginner|Beginner]] |[[xashcookbook:en:tutorials:int|Intermediate]] |[[xashcookbook:en:tutorials:adv|Advanced]] | | ||
- | ^ [[recipes|Recipes]] |[[xashcookbook:en:recipes:code|Coding recipes]] |[[xashcookbook:en:recipes:2d|2D art recipes]] || | ||
- | ^ [[progs|Programs]] |[[xashcookbook:en:progs:map|Mapping]] |[[xashcookbook:en:progs:tex|Textures]] |[[xashcookbook:en:progs:res|Resources]]| | ||
- | ^ [[refs|References]] |[[xashcookbook:en:refs:mdl|Half-Life Model Reference]] |[[xashcookbook:en:refs:ents|XashXT Entity List]] || | ||
- | ^ [[articles|Articles]] |[[xashcookbook:en:articles:archived|Archived]] |[[xashcookbook:en:articles:users|User contributed]] || | ||
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